Your Hero Card represents your chosen warrior, displaying their strengths, weaknesses, and special abilities. But in battle, these values will change as you take damage, activate abilities, and struggle against the forces of darkness.
This is why you have a Character Sheet. It is your personal record, tracking your hero’s condition as the game unfolds.
The Hero card defines the Base of your Hero, while the Character Sheet tracks their current health, advancement, ability use, and other properties of the Hero during Battle.
The Character Sheet can seem a bit daunting, but its mysteries will unfold as you play through your first session.
ADJUSTED MAX: At the beginning of the session, Adjusted Max Column Values should match those on the Hero Card. As these values get boosted, add the increase amounts to Adjusted Max.
Adjusted Max will be modified over the course of the session in a few ways:
- Leveling up – Successful Level-Up Rolls increase Max Health on a Hit (+1), and Max Health (+1) and Max Attack Damage (+1) on a CRIT. Add these +1s to the corresponding max values.
- Items – Items can increase Adjusted Max values in a variety of ways. Armor Equipment Items increase Armor Values, Weapon Equipment Items increase Attack Damage values. But, any item could increase any STAT. For example, Orb of Life is a consumable that increases Max Health by +3.
- Abilities – Some rare abilties can grant permanent stat increases. For example Purifier's Ultimate Ability converts another Hero's Curse Levels into her own permanent Attack Damage increase.
CURRENT: At the beginning of each battle, "CURRENT" values should be set to the values in "ADJUSTED MAX". Current values will be modified over the course of a Battle in a few ways:
- Taking Damage – When a Player fails an Attack Roll, their Hero takes damage based on the Monster's Attack Damage. If a Hero has 10 Max Health and 10 Current health and takes 5 damage, their Max Health will remain at 10, but their current health will drop to 5.
- Adjusted Max Increases – If an Item or Ability during a Battle increases Adjusted Max Values, make sure to increase the Current values by the same amount!